Hi and thanks for hints. We were thinking also about local coordinates of arc being drawn. But considering that when drawing arc in its local space using global scene coordinates and then adding arc into scene at 0.0 would be the same as drawing arc in its local coords at 0.0 and then placing it at some position.
Considering we don't rotate which we don't at this time...
Will try to draw at 0.0 and translate in scene afterward. lets see if that'll make a difference.